Games

Halo 4 multiplayer is more of the same, but you’ll play it anyway

Right in the kisser

It’s a hard truth. No matter how much you change the nature of Halo, it’ll always remain the same. We got hands-on with the Halo 4 and here’s what we think:

It’s the exactly how you remember it

No fooling, this is Halo: Reach with a hot level of cosmetic sheen. We played it on an enormous screen though, so chances are that we were blinded by the 80-inch hotness. But in our opinion, 343 Studios, the developers tied to Halo 4, aren’t taking any chances. Same graphics, same sounds, same old Halo. We played on a space-station level which was about as cliché as it gets for a Halo series. Ramp pads, floating glass ceilings, dead-ends for quick kills, it’s Halo baby.

Ultra-Modern Warfare

Call of Duty: Modern Warfare heavily influences the inner workings of Halo 4. There’s “proper” weapon load-outs now. When you die, press “Y” and select a new weapon set. It’s quick, it works and it’s ripped straight from MOD and Battlefield. It’s miles better than Halo: Reaches power-ups. Oh and when you did, your weapon load-out is pointed out for everyone to see. Handy.

It’s more hectic than it’s ever been

Here’s the thing though. NO matter how familiar Halo 4 feels, it’s the fastest Halo yet. The action was literally being played out at twice the speed of a normal Halo death match. We hated the treacle feeling of Halo 3 and Halo: Reach. Halo 4 is faster and that’s better, right?

Halo 4 is set for a December 2012 release.

[Image credit]

  • Zach

    You should try to find a job you’re good at.

  • BloodTorrent

    obvious bad preview from person with utter lack of halo knowledge is obvious. yet another mindless fanboy spouting ludicrous claims of CoD rip offs. CoD didnt invent everything, and halo is doing it all better.

  • http://www.facebook.com/tripledunny Steven Norris

    Usually, I’d let things be but in this case, I’m afraid I have to add my two cents. I’ve played halo multi since the early 2000′s and it’s a painfully slow multiplayer compared to MOD, Crysis, BAD, etc. After spending extensive time with Halo 4 multi, things are still the same.

    True for MOD not inventing everything, that was Dooms job. Halo 4 has weapon loadout selections. That’s the COD influence. It’s most definitely not COD though, it just picks the best features from this current generation of shooters.

  • BloodTorrent

    incredibly late reply and therefore pointless, but i felt the need to do it anyway. not only is halo not slow (unless you are unbearably bad at it), but CoD creates the illusion of speed by using minuscule, linear maps and close to instantaneous deaths.

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