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Games

  • ‘Grim Fandango Remastered’ review: it’s good to be back

    Finally, I can breathe, eat and sleep again. The gripping anticipation is over. A few weeks ago, Grim Fandango: Remastered was released and my world practically stopped for a month. Unfortunately, my prediction of presidential speeches and world celebrations was a bit off. But who cares? This is a day I have been waiting for since I heard that the critically acclaimed point-and-click adventure game will be resurrected in glorious HD. The original Grim Fandango was created by Tim Schafer while he was still working for the late LucasArts game studio, the then leaders of the adventure games genre (1998)....

  • Grifta ‘morphing gamepad’ is a customisable, modular gaming controller

    Gamepads are essential to gamers of both PC and console persuasions nowadays, providing better freedom of movement than the mouse and keyboard can provide. With that said, even the best controllers aren’t exactly geared to cater for individual styles, preferences or hand-shapes. A new Kickstarter campaign dubbed “Grifta” is out to change that. Grifta is a modular gaming controller that consists of three units — a left, a right and central connector — that can be used in unison as a complete gaming controller or separate from each other, like a fighter pilot. For the most part the Grifta aims to...

  • ‘Dying Light’ will likely get a lot more challenging come March

    Techland’s Dying Light, fit with its rage fits and extreme drop kits, has been billed as a little too easy for some. One particular chap decided that absolutely no weapons are needed to complete the game, which he duly demonstrated. But the Polish developer is about to address this issue in the best way possible: a free expansion pack dubbed “Hard Mode.” Yeah, and when something is labeled from the offset as “Hard Mode” you can imagine what impossible lengths the expansion pack to will go to kill its contenders. The mode will introduce more angry, bloodthirsty antagonists and more intense...

  • ‘Stranded Deep’ narrative review, part one: scavenge, discover, survive

    If you thought survival games were boring, think again. Wiehahn navigates the treacherous island world of Stranded Deep with the finesse of Daniel Defoe. This is Part One of a two part piece. Stranded Deep is yet another title to enter the seemingly inexhaustible genre of first-person survival games. Developed by Brisbane-based developer, Beam Team Games, Stranded Deep promises to offer a more “realistic” experience in comparison to its plethora of survival rivals. It is currently still in its alpha phase and can be found on Steam’s Early access list, where it has been comfortably sitting among the top sellers...

  • ‘Far Cry 4′ Overrun expansion pack available today for Sony, Microsoft consoles

    Ubisoft‘s Far Cry 4 has an all-new expansion pack available for previous and current-gen Sony and Microsoft systems today. The PC version however is due out tomorrow. Dubbed “Overrun“, the add-on bolts on a new vehicle, a PvP mode and even more maps, which should keep existing players even busier than they have been recently. The new vehicle introduced is a dune buggy which should introduce even more piloting fun to the mix. The new PvP mode also introduces a new dynamic to the game, as the Far Cry 4 Developer Diary notes below: Throughout the match, three designated locations will activate with...

  • ‘The Legend of Zelda’ live action TV series coming to Netflix, report suggests

    Here’s some news that die-hard Nintendo fans will either love or loathe. In a joint project between the streaming content company Netflix and the Kyoto gaming giant, The Legend of Zelda franchise could soon find its way onto television screens in the near future, but not as a game, as an original series. According to a recent report from The Wall Street Journal, Nintendo and Netflix are looking to bring a “Game of Thrones” type series to family audiences. The series plot will allegedly follow the standard adventures of protagonist Link on his usual quest to find and rescue Princess Zelda...

  • ‘Mortal Kombat X’ thankfully won’t melt your two-year-old PC

    If you’re in the middle of building a PC for the feast of gaming titles coming your way in 2015, you might want to cross check you parts’ limitations with the games you’re intending to play. Additionally, if you’re a fan of the Mortal Kombat series, and planning to purchase the PC version once its released, you’ll want to read on. The system requirements for Mortal Kombat X has been released on the game’s Steam page, and they look rather timid compared to what we’ve seen from The Witcher 3 and Evolve. The minimum specifications read as follows: OS: 64-bit: Vista, Windows...

  • Ground Zeroes, Dragon Age Inquisition and The Fall: better late than never review roundup

    Today the gaming industry is the strongest it has ever been. The public’s interest in this interactive phenomenon and the rapid advancement of game design technology has resulted in it becoming one of the highest grossing industries in the world. But this in turn, with an abundance of indie developers seeking their glory and established studios trying to create the next hit, has lead to an influx of titles flooding the market. Because of this over abundance it is easy to miss out on some games and one is not always certain which titles to approach or rather leave in...

  • ‘Battlefield Hardline’ five-day beta will begin on 3 February

    The next game in EA’s artillery, Battlefield Hardline, will be opening its servers for a five day beta test beginning on 3 February and running until 8 February. In a bid to stress test the necessary backend frameworks, servers and pick out nits in the game, the company will make the beta available to PS3, PS4, Xbox 360, Xbox One and Microsoft Windows platforms via Origin. It’s also completely free. If you’re a fan of cops-and-robber-based games, you’ll love Hardline, and it seems that the beta will allow players to get the entire scope of the multiplayer experience, according to a...

  • Rest.less Games: tales from the indie game industry and ‘Wait: Extended’

    A little while ago my editor presented me with a Steam bundle of games. “I thought you might want to check them out,” he said. “Let me know if you can perhaps scrape out a review for them.” As a loyal subject to my Lord Editor, and the honourable circle of Gearburn, I complied. One by one I tried the titles and with each one my frustration grew. Yes, some were admittedly moderately fun, most just bearable and a few didn’t even work. That was until I came across one game, the last of the bundle. This game was Wait, a...

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