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Games

  • Leisure Suit Larry retrospective: revisiting the original loser

    "Ken sent me,” mumbles greasy, sex-starved and balding 80s every-man Leisure Suit Larry. From a monochrome display tied to a grey brick of a PC hummed the most terrible and catchy 8-bit music ever. From this XT desktop I typed furiously into my chunky keyboard as I tried to decipher the clues to this maddening game. I was eight and sex to me meant having my eyes covered by my mom whenever two people started kissing on TV. Larry was the forbidden fruit of my youth. You may have fond memories of Leisure Suit Larry, but those are all quickly...

  • ‘Bioshock Infinite’ nabs first DLC map pack ‘Clash in the Clouds’

    Bioshock Infinite, a thoughtful shooter that exposed the grimiest side of human nature and the random chaos of infinite universes, nabs its first map pack, titled "Clash in the Clouds". For US$4.99 (R55/400 Microsoft Points) Xbox Live gamers can now download another chapter in the Bioshock Infinite universe. This chapter though, is focused squarely on death and destruction, as each level is a series of unconnected scenarios that task the player to shoot first and ask questions later. How about a video to explain what we've just written? http://www.youtube.com/watch?v=o9VjrvOVb9o It's all action, with four brand-new maps and a bunch of enemies...

  • SA exclusive mobile shooter ‘Fleet of One’ blasts its way onto iOS, Android

    Fleet of One, the South African-developed game for iOS and Android is now available for Apple's iDevices and will be "released soon" for Google's mighty mobile OS. Developed by Polymorph, Fleet of One is the hard-as-nails lovechild of Space Invaders and Galaga, two arcade-style shooters with little room for error. The enemies show up in waves on the top half of the screen and your five cannons (each one outfitted with a shield) are tasked with annihilating the colourful alien menace. Colin Payen, creative director at Polymorph along with Herman Lintvelt, director and founder, built and designed Fleet of One to recreate...

  • ‘Fez 2’ cancelled, creator Phil Fish has twitter meltdown

    Fez 2 is cancelled. It all officially came to an end yesterday and since many of us were sleeping off our RedBull-induced hangovers (third all night session of The Last of Us, and counting), some of you may have missed out on the sad Tweet from Fez's creators, Polytron. It's with a heavy heart that we announce that FEZ II has been cancelled and is no longer in development. We apologize for the disappointment — Polytron (@Polytron) July 27, 2013 Fez's daddy, and indie game developer-darling Phil Fish, took to Polytron's website yesterday to further rub salt into our wounds. FEZ II is...

  • Xbox One now open for indie self-publishers after all, but is it enough?

    A few months ago we reported on the PS4 is to be a self-publishing platform for indie studios. Xbox, on the other hand, has been strangely quiet in this regard. Until now at least. Flaunting the term "discoverability" around a lot, Xbox confirmed recent speculation that the Xbox One will be pro-indie indeed. However wonderful this news may be, some developers still believe that the system is still too closed to lure them away from other platforms. Either way, the fact that Microsoft has eventually decided to allow self-publishing is an important step in cheering up the gaming communities and...

  • 10 absolutely terrifying games you still have to play

    To celebrate the recent release of The Last of Us, which, we think you’ll agree, is pretty darn terrifying, I now present 10 of the scariest games I've ever had the (mis)fortune of playing. The Last of Us imagines an Earth ravaged by a parasitic virus that infects humans and turns them insane. It’s a vividly imagined world indeed, but not for the faint of heart, and Gearburn editor Steven Norris still hasn't quite recovered. He mumbles about “clickers” and “blindness” and “death”. He’s assumed the fetal position when he sleeps ever since. It does make it easier to get...

  • Snailboy to slide, slap and slither to your smartphone soon

    No offence to lispers out there but the headline goes for good alliteration and is also fitting with the company behind this game's name -- Thoopid. It's kind of like "stupid" but with a "thhh" sound. The company's name is as quirky as its new upcoming game called Snailboy: An Epic Adventure. This South African-produced mobile game will let you bounce around in an arcade-like magical garden experience with a deceptively agile snail. A shell-less snail to be exact. Why is he all naked, you wonder? Well, these precious shells apparently got stolen from him by an evil Shadow...

  • Badland for iOS review: an instant, indie classic

    I follow a lot of app blogs online, and have tons of notifications going off everyday regarding apps that have been discounted or set as free for the day. The vast majority of these apps that go free though, are crap, and I end up deleting most of them after the first use, thankful that I didn't waste any money on them, while feeling sorry for those who did. Recently though, in celebration of the App Store's fifth birthday, the net went wild with the list of apps that had been made free. Among them was an indie game...

  • ‘Beyond Good and Evil 2’ to be next-gen and beyond ‘bigger’

    Ubisoft game director Michel Ancel recently spoke about the upcoming sequel to Beyond Good and Evil. The game will still follow the story of photographer-for-hire Jade but will focus more on elements such as emotion and enormity. Ancel has high hopes for the new title and plans for an open-world environment for the Xbox One and PlayStation 4. While in the original Jade had a hovercraft and a spaceship to travel around the world and stuff, the sequel will take this element of freedom to the next level. When asked about the scale of his expectations for Beyond Good and...

  • iOS loophole lets you play Zelda, Mario, Pokemon on iPhone

    In the past, playing any emulated game on an iOS device meant one thing: jailbreaking. But that's the past and today's news, care of Readwrite, shows us that a non-jailbroken iDevice can run a GameBoy Advance emulator, so games like Mario, Zelda, Metroid and Castlevania, all exclusive Nintendo properties, are now fully playable on Apple's platform. It's all from a loophole that "independent iOS developer" Riley Testut's exploited.  His app, GBA4iOS is freely available and can be installed in a matter of minutes, if you know what you're doing. The app is based on long-standing GBA emulator gpSphone. As for the installation...