Review: Dungeon Siege 3. Since my school days, I've a secret guilty pleasure in staying home on rainy winter Saturday nights to hack-n-slash my way through hordes of evil baddies, collecting treasure upon treasure. The game that started all that? Diablo. It had everything - graphics, storyline and, most importantly, a never-ending stream of loot. Many a happy weekend was spent crawling dungeons, looking for a fight with Baal and then having an epic throw-down where I cast his scaly red ass back to the pit from whence he came. As much as I wish it was, this is not...