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All posts tagged "ubisoft"

  • Nostalgia, vikings and facial hair: what I loved about E3 2016

    Once again we have been treated to another E3, and as always it feels even more spectacular than the one before. But each year brings with it its own special moments and 2016 was no exception. In this list I will be going through some of my favourite moments of this year. For those who aren’t familiar with the expo, here’s a brief description for some context. E3, formally known as the Electronic Entertainment Expo, is a colossal annual video game expo held in Los Angeles and hosted by the ESA (Entertainment Software Association). What sets it apart from other well-known...

  • Microsoft Xbox won E3 2016 according to social media numbers

    E3 is an event that means a lot of things to a lot of people. It's like the World Cup for games but with less diving and fake injuries. Even so, tensions between, during, and after conferences rise on the floor, between friends, and more importantly on social media. According to social media monitor BrandWatch's new research, it seems that the answer to the age old question "who won E3 this year?" deserves the reply of "Microsoft". "We tracked social media’s reaction to E3 2016, including social round-ups of each major conference and commentary throughout," the company's Gemma Joyce explained on its blog, and...

  • E3 2016 live blog: the big news recapped

    Welcome to our E3 2016 live blog, a place where Gearburn staff will keep you up to date with all the happenings from Los Angeles', and the world's biggest gaming convention. This year, the usual suspects of Electronic Arts, Microsoft, Sony and Bethesda will be setting the stage alight with announcements of new games, projects and (likely) some new hardware too. And although the expo officially kicks off on Monday, the usual Sunday day-zero mayhem will ensue. But would we have it any other way? For the complete live stream roundup, have a look at our E3 2016 portal here, or...

  • Hack all of San Francisco and fight crime in Watchdogs 2

    Developer Ubisoft's open-world vigilante hacking video game series is back in the form of WATCH_DOGS 2 (Watchdogs 2 for the sake of style). This time, Ubisoft has gone with a person of colour for its protagonist, Marcus. From his introduction video, Marcus doesn't appear to be the gruff, chubby white guy that Aiden was. His aesthetics appear to be a bit more "hip" and not gritty. Let's hope he's not as annoying as the general populace appears to be in the game. From the Watchdogs 2 reveal trailer, the game takes place in San Francisco, which is the latest location to install...

  • Far Cry Primal review: massacres, mammoths, mayhem

    The name Far Cry is synonymous with guns, goons, and all manner of open-world activities. The series has been going strong since 2004, but developer Ubisoft has decided to change things up a bit. Far Cry Primal is a fresh aesthetic take on the series, and yes, it actually works. Far Cry Primal takes place around 10 000 BC, when humankind still scoured the land for shelter, hunted mammoth beasts, and explored the great unknown Earth. You play as Takkar, a generic member of a clan that's wiped out by a fierce sabertooth tiger. Takkar can also tame animals, which comes in pretty handy,...

  • The evolution of Far Cry: from the South Pacific to the Mesolithic

    For many gamers, the Far Cry series was and is a pivotal title in their gaming careers – certainly it was for mine. It's not as if it was the only FPS I've ever played, however at the time it set itself apart with exceptional graphics, good level design and interesting locations that set it apart from its peers. 12 years down the line and 11 games in, Far Cry remains a series with a loyal following, as well as one which still holds appeal to new players. The question then is, how do the developers manage to keep this series...

  • Ubisoft wants you to shoot more people in The Division’s Dark Zones

    It must be nice to live in post-apocalyptic mid-Manhattan, especially when Ubisoft is your overlord. The Division's creator doesn't seem too happy that it raked in almost $330-million worldwide in its first five days, breaking game sales records and personal Ubisoft records in the process. Instead, it wants you to shoot more people in the Dark Zone -- the game's player-vs-player arenas dotted about the map. Ubisoft Massive community developer Hamish Bode, speaking on a Twitch community livestream, noted that the company's looking to address "balancing issues" within the game's Dark Zones, calling it a "priority." These balancing issues centre around player...

  • Far Cry 4 and Far Cry Primal’s world maps are strangely similar

    AAA game developers have one of the most stressful jobs in the gaming industry, as they're required to pump out money-making hit after hit. It must be extremely difficult to reinvent that winning formula time and time again, but who says you have to reinvent the wheel, when its just fine the way it is? This must've been Ubisoft's logic when it pondered Far Cry Primal. Based on two images posted by GamePressure -- a site that has some Ubisoft-like eagle vision -- it seems that the developers of Primal merely reused the world map of Far Cry 4. Side by side,...

  • Far Cry Primal preview: the search for Oros

    The Far Cry series has always been about guns, soldiers, and killing. According to some fans, the series has grown stagnant over the years. Ubisoft is trying something new with Far Cry Primal by setting it in 10 000 BC and giving it a more natural aesthetic. I've managed to get in a few hours with the game, which released this week. This is only a preview article and a review will follow once I've finished the main storyline. Far Cry Primal starts with having your clan hunt mammoths. Apparently it's been a few days since your group last ate and they're...

  • Assassin’s Creed Syndicate review: stealthily killing the franchise

    The Assassin's Creed series has been running for a good nine years, so by now, Ubisoft should be crafting near perfect games. Unfortunately, Assassin's Creed Syndicate proves that this isn't quite the case, and that newer isn't always better. It's been over four months since the title's launch and I've yet to fully review this latest 'core' entry in the Assassin's Creed franchise. I've tried to push through it, but it's simply not an enjoyable or fun enough game. Sure, it has its moments, but those deter from what the game is trying to achieve. Syndicate starts showing one of its...