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All posts by Staff Reporter

  • Watch 11 minutes of Gravity Rush 2’s gorgeous gameplay

    Debuting on the PlayStation Vita back in 2012, Gravity Rush was a pretty promising game on a less promising platform. Thankfully, the game came to the PlayStation 4 in 2015, and later this year, Sony's Japan Studio will be launching the sequel. Starring Kat and her cat once again, the game reuses the popular and rather gorgeous art style of the first title, with improved lighting effects, physics and performance tweaks. Overall, that makes for a pretty beautiful experience. This of course, is at least according to 11 minutes of gameplay published on PlayStation Access's YouTube channel today. If you're interested in...

  • Hisense announces extended smartphone warranty plan

    Chinese electronics manufacturer Hisense has announced it will now offer new smartphones purchased in South Africa with a 24 month warranty. This is in effect for all devices purchased from 1 September 2016. According to the company's SA brand manager, Ryan Curling, the warranty ensures that the company continues building its brand in the country. "For the past 20 years, Hisense has worked hard to build strong brand loyalty and trust in South Africa. This 24-month warranty on newly purchased phones shows that we are confident to put our money where our mouth is, providing customers peace of mind when buying...

  • No Man’s Sky: Sony’s Yoshida criticises Hello Games’ PR strategy

    Sony is slowly distancing itself from the No Man's Sky aftermath, that's at least according to comments made by Sony Studios' president Shuhei Yoshida. Speaking to Eurogamer at the Tokyo Game Show, Yoshida criticised the head of Hello Games Sean Murray for promising more than the developer could deliver. "It wasn't a great PR strategy , because he didn't have a PR person helping him, and in the end he is an indie developer," he explains. "I understand some of the criticisms especially Sean Murray is getting, because he sounded like he was promising more features in the game from...

  • Assassin’s Creed: The Ezio Collection leaps onto consoles November

    Scaling walls, traversing rooftops and performing the Leap of Faith are but a few things that made the Assassin's Creed franchise such a success. More so, Ezio Auditore da Firenze, probably the most notable Assassin's Creed character, returns to PlayStation 4, Xbox One and PC in a new collection. With the franchise selling over 100-million copies to date, and the release of the latest game just over a year away, fans of the franchise and new players alike have the opportunity to relive the Ezio saga. Assassin's Creed: The Ezio Collection bundles three iconic AC games into one package The Ezio Collection...

  • The definitive iPhone 7 bingo game is here

    There have been a ton of leaks associated with the iPhone 7 launch, pegged for tonight at 7pm. Combine that with the predictable nature of Apple events and it makes for an interesting bingo or drinking game. Fortunately, Redditor TheMechanoids has come up with a rather excellent keynote bingo game for you to check out. Bored with Apple's samesy iPhone events? This bingo card from Reddit might help From "we think you're gonna love it" to "Jony Ive in video form", how many boxes will Apple tick tonight? Check out the iPhone 7 bingo card below. Be sure to keep track of all iPhone 7...

  • Electronic Arts server attack: here’s what we know

    Update #2: 1 September 2016, 10.13am: It's perhaps a tad late for an update, but Electronic Arts' servers are now living and breathing once again. The company announced on its support Twitter page that the problems were rectified around 5am SAST. EA games & services are available. Support wait times may still be impacted. For 1x1 assistance, please contact us: https://t.co/5ruQb6pQ7D— EA Support (@AskEASupport) September 1, 2016 If you still happen to have issues with the service, do let us know in the comments section below, or tweet us @gearburn. Update #1: 31 August 2016, 9.41pm: PoodleCorp, the collective largely believed to...

  • The Gearburn Podcast #1: Is No Man’s Sky the game it ought to be?

    Here's a question: are you happy with No Man's Sky? We're pretty much on the fence here at Gear HQ, and we know a lot of others are too. But looking at the game solely on its merits -- sentiment aside -- is it the title it should've been? We're we promised unicorns and rainbows only to get sentinels and plutonium? That's the question we try to answer in our very first Gearburn Podcast. Is No Man's Sky the game it ought to be? We try to answer that question Although No Man's Sky got off to a flying start, boasting a nifty...

  • Update: No Man’s Sky update 1.07 heads to PlayStation 4

    Update: 28 August, 11.03am: According to recently posted patch notes on Steam, No Man's Sky has a slew of incoming updates. Although the below notes are only valid for those on Steam's experimental patch programme, Hello Games in a tweet suggested that "these changes and more are inbound for Steam, GoG and PS4 in an upcoming patch". Have a look at the experimental fixes below, that might come to the PlayStation 4 in the next few weeks: Objectives and stuck without Hyper-drive Issues Player no longer able to redeem your pre-order ship at a point which would then prevent you learning...

  • Pokemon Go’s popularity shows first signs of decline

    Just as the world reaches peak hype for No Man's Sky, Niantic's Pokemon Go is discovering that life on the top of the mobile gaming charts doesn't last long for some. According to Axiom Capital Management in a Bloomberg report, Pokemon Go's user base is currently experiencing a dramatic drop. Peaking at around 45-million active daily users worldwide in mid-July 2016, the game lost nearly 15-million active users in a month ending 17 August. Google Search data tends to corroborate these dropping figures, with search term "Pokemon" seeing a fairly steep drop after its momentous rise in July 2016. But that's not...

  • Update: 90% of No Man’s Sky’s PlayStation 4 issues fixed thus far

    Update, 24 August 2016, 11.30am: Hello Games has taken to its Twitter account to finally explain the mass of No Man's Sky updates that have hit the PlayStation 4 this week. The British developer explains that PlayStation 4 crash dumps -- sent to the developer whenever the title blue screens the console -- have helped it solve some 87% of reported issues with patches 1.05 and 1.06. If a PS4 crashes, it sends us a crash dump. Over the last week since the game came out we categorised and fixed these in order of priority. — Hello Games (@hellogames) August 24, 2016 "This...