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All posts by Wiehahn Diederichs: Columnist

  • Reviewing The Classics: we play Duke Nukem 3D (1996)

    Stand by for retro reviews done right, folks. Reviewing The Classics is a series where Gearburn staff play some of their most loved retro games from bygone consoles and PCs with floppy drives. This week, Wiehahn has a look at the deliciously brutish Duke Nukem 3D, an iconic first person shooter that taught us all about cheesy one-liners and kicking alien ass. Hail to the King Baby! To start this review off, I have to note that I'm struggling to contain the deep wells of nostalgia that I have for this title. Duke Nukem 3D was as much a part...

  • Between Me And The Night review: lucid dreaming

    Between Me and the Night is Lisbon-based indie studio, Raindance LX’s, first released title and I must admit that I was quite impressed with their surrealistic point-and-click adventure. Although the game is not without its downfalls, it successfully delves into some deep and sometimes unnerving narrative themes, and with a depth I seldom experience in AAA titles. Personally, it is another testament that indie developers are the pioneers that will discover the future landscapes of gaming. Between Me and the Night might not be perfect but it does make me incredibly excited to see what these developers will do next. Story...

  • Sheltered & Life In Bunker dual-review: Steam’s survival of the fittest

    While everyone has been running around in the primitive landscapes of Far Cry: Primal, I have taken to the harsh environments of the post-apocalypse. On this journey through desolate digital landscapes I have encountered two interesting titles, one a gloomy 16-bit adventure in the wastelands of Earth and another a colourful experience taking place in deep underground bunkers. While both deal with similar subject matter, their approaches are worlds apart. Hopefully this review will help you choose your path into the post-apocalypse. One thing is for sure though, we’re all heading to the end of the world. Sheltered Release Date: 15 March...

  • Superhot review: when I move you move

    I’ve always been a great fan of the first-person shooter genre. As much as I love games with captivating narratives and mesmerizing concepts, there is just something… almost meditative (for lack of a better word) about mindlessly planting a plethora of bullets in my digital adversaries. But one has to admit that the genre has become repetitively stale in recent times and that it has been awhile since a title has successfully challenged the current recipe of shooters. Superhot is one game that aims to breathe some new life back into the FPS genre and it pulls it off surprisingly...

  • Hearthstone: Whispers of the Old Gods expansion, new formats incoming

    Hearthstone recently celebrated its two-year anniversary (11 March) and with it its creator Blizzard revealed that the popular free-to-play online digital collectible card game will be going through some massive changes. Apart from the new soon-to-be implemented format system that was announced last month, Hearthstone will also be releasing its third expansion, namely Whispers of the Old Gods. Now before we get to the exciting business of a new expansion, let’s take a look at Hearthstone’s new format system. New Wild and Standard Formats Hearthstone’s new format system will be implemented in an attempt to make the game more inviting to new...

  • Layers of Fear review: enter the sinister

    A few months ago, I had the opportunity to play an Early Access version of Layers of Fear, a narrative driven first-person horror title created by Polish developer Blooper Team SA. Even though it was still in development, the game already boasted tremendous polish, and provided me with one of the most remarkable horror experiences I’ve had in gaming. Needless to say, when I discovered that Blooper Team had released their final version of Layers of Fear in February 2016, I couldn‘t wait to return to this artfully demented experience. But how would it hold up against my first experience? Could...

  • Explaining LIGO: detecting colliding black holes and gravitational waves

    Feature image: The LIGO Facility in Hanford, Washington As most of you have probably heard by now, two astonishing discoveries have recently been made (or rather one discovery leading to another discovery) by the LIGO (Laser Interferometer Gravitational-Wave Observatory) facilities in Livingston, Louisiana and Hanford, Washington. The first and most anticipated discovery was the first ever detection of gravitational waves, a phenomenon that was theorized by Albert Einstein over a century ago as part of his Theory of Relativity. It may also be interesting to note that this is the only theory of Einstein that, up until now, has never been...

  • Firewatch review: breathtaking isolation

    I’m not sure where to start describing this game. In my mere five hours with Firewatch I went through more experiences and feelings than with any colossal sixty hour AAA-title that I can recall. And to tell you the truth, I barely did anything more than run around in the woods and use my walkie-talkie. From the moment I walked into its digital wilderness till the ending credits, Firewatch had me unwaveringly captivated. I’ll have to admit that I am rather inclined to story-driven titles and that may be why I express such enthusiasm for this game. If you don’t really...

  • Oculus Rift vs. HTC Vive: the VR rivals dissected

    We're on the verge of a new chapter in the world of technology. Across planet Earth, great minds are collaborating and competing to build the hypothetical bridge into a new dimension, the mystical and mysterious landscape of virtual reality (VR). Among these technological wizards, two definitive leaders have emerged: Facebook-owned Oculus with the Oculus Rift and the Valve/HTC collaboration in the HTC Vive. Both have shown great promise in shaping the future of VR. Now let’s take a look at how their two devices stack up against each other and what influence they may have on the untold future. Brief Overview Oculus Rift Release...

  • Battleborn: here’s everything we know so far

    Battleborn is an upcoming first-person Multiplayer Online Battle Arena (MOBA) title currently in development at Gearbox Software, the same people who brought us the brilliantly twisted Borderlands series, and is set be released on 3 May of this year. It's the first IP from Gearbox since the Borderlands series, so it's a pretty big deal. Through the duration of this article I will explore the various facts and clues I have discovered in my multiple excursions into the internet in the hopes of shedding as much light as possible on this highly anticipated title. One thing that I can say without a...