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Games

  • Gettin’ down n dirrty in Dirt 3

    Review: Dirt 3 - The concept of flow can be described as a "single-minded immersion where the emotions are not just contained and channelled but positive, energised and aligned with the task at hand." It occurs when a higher-than-average challenge is met by your slightly-above-average skills, skills you apply wholeheartedly and without a sense of self. It's a feeling most surfers know - a joyous escape from self-awareness that challenges, excites and rewards. Many games include elements of flow in their design, but until I played Dirt 3 I could never recognise it in the virtual world. Throwing all manner...

  • ‘Civilization’ lets Facebook players rule world

    Facebook friends will be able to conspire together to rule the world in a free version of blockbuster "Civilization" strategy videogame crafted for the online social network. 2K Games on Thursday released a "Sid Meier's Civilization World for Facebook" application online at apps.facebook.com/civworld. "Our team set out to create an exciting 'Civilization' game for Facebook where for the first time, players can join with their friends to build a powerful empire and rule the world," said Sid Meier, director of creative development at Firaxis Games studio. The Facebook game is set in an online world where players collaborate to build the...

  • Counter-revolutionaries and bourgeois capital strikes back at hackers

    Italian police have detained 15 they believe to be members of an international hackers cabal called "Anonymous" blamed for several major online attacks, says La Republica newspaper. At the same time, beleagured Sony has got its PlayStation Network and Qriocity distribution network to its home turf in Japan back online after more than two months of hacks, patches, obloquy and taunting from hacker groups styling themselves as challengers to big corporate and big government power, or merely anarchist. The suspected Italian hackers, including five minors, were picked up by police, questioned and later released, while authorities also seized dozens of...

  • World of Warcraft free for 20 levels

    As online game developers struggle to find better business models, the shifting between paid-for and free games becomes ever faster. World of Warcraft developers Blizzard has announced that the first twenty levels of its popular multiplayer online role-playing game are free in a “Starter Edition”. This is a change from its previous ‘get ‘em hooked’ system, where new players could spend up to 14 days playing before having to decide whether to move to a paid-for account or not. This new Starter Edition gives occasional gamers, or those that need a bit more time to get into the popular fantasy...

  • The Ninth Life of Mortal Kombat

    Review: Mortal Kombat 9 - It’s hard to imagine a world without Mortal Kombat, the nasty little fighter which attempted to steal the thunder from Street Fighter's legion of followers. Many of us have grown up with Mortal Kombat, peering over the shoulders of the older boys in the arcades as they fought for their lives with a cigarette hanging off their lower lip. We’ve all grown up now, the arcades are dead, smoking will kill you, and Mortal Kombat (the ninth in the series) for the Xbox 360 and Playstation 3 is back, baby. This is not a lazy...

  • E3 Expo 2011: all you need to know

    Geeks and tech enthusiasts the world over have been wetting their pants over the past week as announcements, demos and industry revelations streamed in from the Electronic Entertainment Expo - the annual conference showcasing the best innovations from the world’s top entertainment powerhouses. Three names: Sony, Microsoft and Nintendo. Story by Nick Frost There is a wealth of live feeds and on -the-spot coverage to be found on the E3 event. Too much to condense all of it into one digestible reading. That would be ludicrous. However, there was a glitzfest of cutting-edge shockers and mmm shiny eye-candy, there were a...

  • Brinkmanship

    Review – Brink (Xbox360, PS3, PC) *Sigh* I really, really wanted to like Brink. For realsies and everything. But Brink makes it so hard. On the surface everything seems so perfect, but the more you play, the more things you find to dislike. And the things you do like somehow becomes less likable. Brink comes from Slash Damage, the same people that brought us Wolfenstein: Enemy Territory and Enemy Territory: Quake Wars, both excellent online shooters from 2003 and 2007. Both games were class-based and objective focused, which basically meant that combat between teams tended to be concentrated on very...

  • Gentlemen, start your console’s engines

    It seems Nintendo's reveal of its new Wii U has started a videogames arms race similar to the one started with the original Wii. Allowing the use of dual-screen games with touch-based controls, the Wii U has inspired both Apple and Sony game designers to explore similar concepts. Apple's recently announced update to their mobile operating platform, iOS5, contains a major new feature called AirPlay Mirroring. This new feature will allow an iPad and an AppleTV system to pair up with each other. The AppleTV would then display a game to a TV, while the iPad act as a controller,...

  • Rockstar gets brooding and intense with LA Noire

    Review: LA Noire - Detective Phelps cuts a sharp figure in the neon light of Los Angeles. Hunched over the scene of a brutal crime, he pensively inspects each inch of a rusted pipe, stained with the blood of an unknown assailant. Music swells in the background, the crime scene has now been swept for clues. Detective Phelps knows that it is time to move on to the interrogation of the witness. Leaning against a ruby-red barstool, she draws back on a cigarette, looks in the detectives direction and casually blows smoke into his face. With uncannily realistic facial movement,...

  • Electronic Arts merging big games, gadgets

    US videogame publishing titan Electronic Arts is merging blockbuster titles with social play, popular new gadgets and downloadable content in a changing world of interactive entertainment. "Historically, as a publisher, you developed a game, packed it on a disk, shipped it and then started work on your next game," said EA vice president and managing director of Southern Europe, Pascal Brochier. "The Web has helped us expand with multi-player and downloadable content to extend incredible gaming experiences," he continued during an interview at the Electronic Entertainment Expo this week in Los Angeles. "Multi-platform enables us to follow gamers where they want to...