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Reviews

  • Fire Pro Wrestling World early access review: no Botchamania here

    The Fire Pro Wrestling games have been going for almost three decades now, but you'd be forgiven for never hearing of it until last month's Fire Pro Wrestling World. Human Entertainment released the first game way back on the PC Engine in 1989, with multiple titles coming out since then, before moving under the Spike Chunsoft banner. Bar a few off-shoots though, the gameplay and presentation has remained similar over the years. And the same rings true for the latest entry in the series, which hit Early Access on Steam after an almost decade-long absence for the franchise. The meat and potatoes You've got...

  • Better Late Than Never: Thimbleweed Park and The Final Station reviewed

    It’s Better Late Than Never time again, the review series that takes a look at the gaming titles we have unforgivably overlooked in recent months. In this instalment we will be looking at two mystery-ridden, pixel art titles: the pleasingly bizarre retro-inspired point-and- click adventure, Thimbleweed Park, and the dark and unforgiving 2D-sidescroller, The Final Station. Thimbleweed Park If you've ever played any of the old-school Sierra or LucasArts point-and-click adventure games, then you will feel right at home in Thimbleweed Park. This game does not only blatantly and shamelessly draw its inspiration from these titles, but its characters often openly, and...

  • Dirt 4 review: a rally good entry in the series

    Between TOCA World Touring Cars, F1 2001 and Colin McRae Rally, my formative years were filled with glorious motorsport titles on PS1. Colin McRae Rally in particular delivered a hitherto unseen, semi-realistic take on the sport. Between repairs, a co-driver and a variety of iconic cars, the game and its sequel instantly made an impression. The first DIRT game steered to critical and commercial success, but by the time DIRT 2 rolled around, I had lost interest. It was the GRID 2 Effect really, as the games sought to appeal to more casual fans by incorporating extraneous content with tenuous links to the...

  • Logitech G433 headphones review: stuck in the middle with you

    Can gaming headphones really be used on the bus, or the train, or even walking to work? That's what the Logitech G433 is trying to answer, the peripheral company's latest every-wear gaming-slanted 'phones for the modern human being. It's an unusual product direction for Logitech, usually known for making ridiculously overdesigned cans that are either laced with LEDs and weird colours or enormous earcups and creaky plastic frames. You wouldn't really want to be seen in public wearing the company's G633s for instance, but the G433 is tamed, somewhat, in both bling, weight and comfort. Hell, it might actually appeal...

  • Huawei P10 Plus review: has it gone off the P10 path?

    Huawei really hit the ball out of the park with the P9 (review) and P9 Plus. Building on the success of the P8 (review), we got a high quality metal design, a fast fingerprint scanner, an Android skin that was mostly useful and those dual cameras. Yes, the dual camera system was really the star of the show, delivering some impressive results in both day and night. The ability to refocus after the fact wasn't new, being pushed by the HTC One M8 for starters, but the simulated aperture adjustments popularised depth-of-field trickery seen in today's most popular handsets. The P9...

  • Alan Wake retro review: Twin Peaks meets Stephen King

    As most of us have probably heard by now, the narrative-driven horror shooter known as Alan Wake has been removed from all sales platforms following the expiry of various music licences. Fortunately, in light of this news the developers, Remedy Entertainment (Quantum Break, Max Payne), gave the game a ninety percent discount for a limited time, allowing users one last chance to grab the game before its indefinite withdrawal. If you're reading this and did not jump at that opportunity, I unfortunately have to inform you that the chance has passed. If you visit the Alan Wake Steam page right now,...

  • Hisense C30 Rock: It’s invincible, but you’ll wish it wasn’t

    The Hisense C30 Rock is indestructible, but its software is so insufferable that you will almost wish it wasn't. Think Edward Cullen: beautiful exterior, strong like steel, but damn if you don't try and fight it anyway. The Rock and I got off to a bad start. The review phone Gearburn had been sent was still set to demo mode, and, every time it was unlocked, played a taunting jingle that haunts my dreams. And while that shouldn't bother the average consumer, I want you to understand the mocking nature of this phone. It promises, then giggles as it takes...

  • Samsung Galaxy S8 review: a great phone, but not Galaxy S7 great

    How do you build on the success of the Galaxy S7 and S7 Edge (review)? It's quite possibly one of the best smartphones ever released, combining a killer camera with a respectable battery and a gorgeous screen. That alone is a tall order, but throw in the Note 7 disaster and you've got all eyes on Samsung, as it seeks to regain its place atop the Android smartphone pile. Speaking of "tall", that's the first thing you'll notice about the Galaxy S8... Design Imagine the Galaxy S7 Edge, but with thinner bezels, a similarly thin design and a taller form factor, and...

  • Outlast 2 review diary: part one

    The original Outlast still remains one the best horror games I’ve experienced (and was in fact one of the first titles I reviewed for Gearburn). Now, three and a half years later, Canadian indie studio, Red Barrels, has released the next chapter of their sinister franchise, Outlast 2. But how will it hold up to its predecessors? The previous two entries were quite unique at the time but, by now, the Outlast formula has been established: “Run, hide or die”. In this review diary I will be documenting my experience as I search for these answers… hopefully effectively supressing my fears...

  • Flatout 4 Total Insanity review: coasting on fumes?

    The Flatout series is in many ways a spiritual successor to the Destruction Derby franchise. You've got arcade handling, a variety of race tracks set around various urban and rural environments and, of course, an emphasis on demolition derby hijinks. So then, Flatout 4: Total Insanity has a lot to live up to, but truth be told, I expected more from the game for the price. Where's the gameplay polish? Much like previous games, Flatout 4 has you taking on various tournament races and events. Earn enough points in each race and you win a cup, earning cash in the process. Earn enough cash...