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Virtual reality

  • PlayStation VR reviews are out: so what’s the verdict?

    It's a big holiday season for Sony as the company readies the the PlayStation VR headset for release. But is it actually worth buying? The review embargo for the headset has been lifted, so here's what global outlets think of the new product. Eurogamer The publication was mostly impressed by the headset, but it does raise a few very valid concerns. "The full-fat PC VR experience has been nipped and tucked in terms of core technology and visual accomplishment, but the sense of presence required for a top-tier virtual reality experience is undiminished and there's plenty of promise in the initial launch line-up," the...

  • Google to reveal Daydream VR headset as well – report

    We know that Google is revealing its oft-leaked Pixel smartphones today. We also know that it plans to reveal some more hardware and might give us a look at its Andromeda OS. Now, Variety reports that the Mountain View company will also be taking the wraps off a new virtual reality headset too. Citing "a source with knowledge of the announcement", it claims the new headset will use a smartphone to drive the experience, much like the Gear VR (review) and Google Cardboard. The source says that the headset will be compatible with the Pixel phones and will be sold for as little as US$79. The...

  • 5+ excellent, exciting and upcoming virtual reality smartphones

    Between the camera, battery life, general performance and gaming, smartphones have loads of boxes to tick. These days however, it seems like virtual reality (VR) is another box to add to the list. So then, how do you spot a great phone for VR? Well, in a broad sense, you'll need a high resolution display (ideally 2560x1440), preferably an AMOLED screen (fast refresh rates and true blacks), a powerful processor to drive the action and a decent sized battery. With all of these factors in mind, we pick a few ideal smartphones for VR. Samsung Galaxy S7/S7 Edge Two of the best picks for VR are Samsung's...

  • Intel steps into VR arena with Project Alloy open hardware platform

    Mobile chip manufacturing isn't the only thing Intel had to announce this week, as the tech firm announced a virtual reality (VR) platform, dubbed Project Alloy. The new project essentially serves as an open design/platform, merging a VR headset with Intel's RealSense technology. The headset itself stands out thanks to its untethered nature, Intel explained. "Operate without pesky cords dangling from your VR headset connecting to the computer. The computing power is located in the Alloy Head-Mounted Device (HMD), which allows the user to experience VR untethered," the company said in a press statement. We're not sure how powerful the processing box is, but...

  • SPACE VR app turns the HTC Vive, Oculus Rift into a productivity hub

    Virtual reality's marketing tune so far has hummed around the gaming and entertainment advantages, but there are a few nifty productivity uses too. SPACE, launching in beta today, is one of these. It's a Windows-based program that allows the Oculus Rift or HTC Vive to double as a productivity hub. It effectively turns these headsets into virtual multi-monitors, mimicking a traditional multi-monitor setup but without the need for more physical screens. The press release explains that "SPACE allows users to open and work among six pages of content (for the beta version) displayed as large screens which can be viewed at...

  • Windows Holographic now open to developers, OEMs with ‘mixed reality’ focus

    Catch all of the latest news, analysis and reactions from Computex 2016 right here. "Reality", whether that be virtual, augmented or, you know, actual, is a big deal for Microsoft. The company's marketing its HoloLens augmented reality headset as the forefront of the drive, and thankfully, it's not keeping its technology all to itself. Announced today at Computex 2016, the company plans to open its Windows Holographic platform to other companies, OEMs and developers pioneering the way forward in the space. "Today we invited our OEM, ODM, and hardware partners to build PCs, displays, accessories and mixed reality devices with the Windows...

  • Samsung Gear VR now boasts a million users, Oculus reveals

    The Samsung Gear VR now has now hit a million users, Facebook-owned Oculus announced. "It’s been nearly six months since Samsung Gear VR, powered by Oculus launched worldwide," Oculus revealed in a blog post. "Over one million people used Gear VR last month to experience the incredible collection of immersive games, videos, and experiences available on the Oculus platform." The virtual reality headset, co-developed by Oculus, is quite the success story for both Facebook and Samsung. It's indicative of how users of the latter's smartphones are adopting virtual reality experiences. Read our review: Is the R2000 Samsung Gear VR worth buying? Oculus also revealed...

  • Is the R2000 Samsung Gear VR worth buying?

    Virtual reality has been around for ages, but the current wave of VR is nothing like the efforts of years gone by. Instead, we have elaborate graphics, sharp displays and proper head-tracking in place, nothing like the Virtual Boy of yore. And you don't need to spend US$600 on an Oculus Rift or US$800 for the HTC Vive to get a taste either, because there are cheaper experiences around, such as the Samsung Gear VR. Featuring a R1500-R2000 price tag depending on the retailer, the Gear VR manages to occupy a pleasant price/performance middle-ground in theory. It's not as expensive or quite as capable...

  • Huawei joins virtual reality game with its own headset

    Huawei has followed Samsung and LG's path by announcing its own virtual reality headset. Huawei VR was revealed at the Chinese launch of the P9 and P9 Plus, Engadget reported, adding that the device was compatible with the new flagship phones as well. So what makes this so different from Samsung's effort then? Well, not much. The Huawei VR uses a similar setup to the Gear VR, allowing you to slot your phone into the headset. The phone then provides the processing power, screen and sensors required for the experience. The headset then allows you to watch movies, play games and enjoy other experiences. There is...

  • Oculus Rift review roundup: great for gaming but lacking content

    Virtual reality's golden boy, the Oculus Rift, is finally available to the consumer market after years of talk, and boy, the reviews are streaming in thick and fast. The headset itself has been available for eons now, but only in pre-build beta guises for developers and industry henchmen to experience. But this Monday 28 March, the Oculus Rift was made available to the public, with those who pre-ordered taking the first devices home (or having Oculus co-founder Palmer Luckey deliver it personally to your door). So, what is the general consensus among the media fraternity? Is the Oculus Rift the real...