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All posts tagged "review"

  • Outlast 2 review diary: part one

    The original Outlast still remains one the best horror games I’ve experienced (and was in fact one of the first titles I reviewed for Gearburn). Now, three and a half years later, Canadian indie studio, Red Barrels, has released the next chapter of their sinister franchise, Outlast 2. But how will it hold up to its predecessors? The previous two entries were quite unique at the time but, by now, the Outlast formula has been established: “Run, hide or die”. In this review diary I will be documenting my experience as I search for these answers… hopefully effectively supressing my fears...

  • Lego Worlds [Xbox One] review

    During my final play session of Lego Worlds, the game stopped my character dead in his tracks from exploring as it had to load the rest of the area. What was I doing at the time that triggered this problem? Trying to get a plane off of the ground in order to explore the world, but it crashed into an invisible wall mid-level. That was the last time I played Lego Worlds. Developed by Traveller's Tales and published by Warner Brothers, Lego Worlds is a game that strays from most previous Lego titles. It discards licenses like Star Wars or...

  • Urban Empire (PC) review: be the master and destroyer of worlds

    Urban Empire combines various elements of the citybuilder and political sim genres to create something the Finnish developer Reborn Games calls a “City Ruler”. This is a fascinating approach but one that produces a very complex and demanding gameplay experience as you are essentially playing two games at once. This also adds a healthy dose of unpredictability, something I’ve always appreciated in games. One moment your city will be flourishing and the next you will struggle to get it out of debt while simultaneously battling to win the election. Urban Empire can be a frustrating and unforgiving title, but for...

  • Nioh review diary: git gud or die trying

    Welcome to my Nioh review diary. This will be the parchment on which I document my struggle to git gud with yet another Japanese RPG. How will it end? With me dead, probably. Nevertheless, I will be adding entries fairly frequently to this review, as I make my way though the game's grisly worlds. If you're interested, please bookmark this page and remember to return regularly. Entry #1: introducing Nioh Time played: 3 hours Chapter: 1, escaping the Tower of London Mental state: good, but blood pressure is worrying Note: although I'm still downloading the bulk of Nioh's bytes, the game does allow you to...

  • Nintendo Classic Mini NES review: a little bit of nostalgia

    Oh, Nintendo, how you love to play on our nostalgia and rose-tinted glasses. Not only does the company re-release classic NES titles for every new platform it launches, but it's now come out with a console resembling the original NES (complete with a range of built-in games). The question is, should you purchase this R999 (US$60) little box of childhood memories or leave the nostalgia tucked away at the back of your mind? Announced earlier this year, the Nintendo Classic Mini NES -- we'll call it the Mini NES from here on out -- is packed with 30 "classic" games from the...

  • Event 0 [PC] review: I compute, therefore I am

    I wasn’t sure what to expect when I initially booted Event 0 (stylised as Event), a short but poignant first-person narrative exploration game by Ocelot Society. All I knew was that I would spend most of my time conversing with a spaceship’s artificial intelligence named Kaizen. This meant I was probably going to do a lot of reading and typing, not activities I would usually associate with video games. I could not help but think: can a game that revolves this much around typing, something that many of us would regard as mundane, actually be any good? Well the answer is yes....

  • Virginia [PC] review: interactive cinema at its finest

    I’ve started writing this review mere moments after I’ve finished Virginia. Its eerie yet beautiful experience still lingers within my mind, my thoughts a distorted amalgam of “why’s” and “what if’s”. What have I just experienced? I honestly have no idea, but I liked it. Or rather I’ve spent the last two hours immersed in one of the most captivating and beautifully bizarre digital experiences I’ve encountered… and I absolutely loved every second of it. Virginia is a narrative-driven first-person mystery game created by Variable State Games. The story takes place over the course of a few days in a fictionalized...

  • Xiaomi Redmi Note 3 review: the best budget phablet in SA?

    Local Xiaomi distributor Mobile In Africa (MIA) is in a rather tight situation with the Redmi Note range. The firm launched the Redmi Note 2 (review) earlier this year, despite the Note 3 already being launched in China and a few other markets. At R2999, the Redmi Note 2 offers excellent value for money, but is the R3799 Note 3 that big of an improvement? What are you missing out on if you opt for the Note 2? We peel the curtain back on the Redmi Note 3. A thick, pleasant smartphone The first thing I noticed about the phone was how thick it...

  • F1 2016 [Xbox One] review: Codemasters’s purple sector

    The Codemasters F1 games haven't been half bad at all, but it's clear that there was room for improvement with F1 2014 and F1 2015. The latter in particular was a barebones experience, offering little in the way of content. There was a great driving model, plenty of commands to your race engineer and a step up in visuals - but who cares when you only have a basic season mode and nothing else? Fortunately, F1 2016 builds on that foundation quite extensively, starting with the all-new career mode. The next Max Verstappen (or Chilton?) The game allows you to race as a created driver for any team...

  • Deus Ex: Mankind Divided review round-up: augmented or augward?

    The latest game in the Deus Ex series has finally been released, almost five years after Human Revolution first came out. Of course, the third game in the series received plenty of positive reviews, but does the follow-up make for a worthy title? Well, the reviews seem to think so... Tackle things in your own way The Deus Ex franchise has made a name for itself thanks to the free-form nature of missions, and Ars Technica's Sam Machnovech found the fourth title to be no different (saying that people should "buy the heck out of the game"). "Missions feed into each other in organic ways,...